pub struct Magnet { /* private fields */ }Expand description
A magnetism anchor attached to a scene item.
Built fluently and handed to
SceneModel::add_magnet. Carries a
local-frame position, a MagnetRole, an optional type-erased
payload, an enabled flag, and an optional accessibility label.
Implementations§
Source§impl Magnet
impl Magnet
Sourcepub fn new(local_pos: Point) -> Self
pub fn new(local_pos: Point) -> Self
A magnet at local_pos in the owning item’s local frame, role
Bidirectional, no payload, enabled.
Sourcepub fn role(self, role: MagnetRole) -> Self
pub fn role(self, role: MagnetRole) -> Self
Set the connection direction (advisory — see MagnetRole).
Sourcepub fn payload<P: 'static>(self, payload: P) -> Self
pub fn payload<P: 'static>(self, payload: P) -> Self
Attach a type-erased payload the predicate and the connection
event can downcast. Cheap to carry around (held in an Rc).
Sourcepub fn payload_rc(self, payload: Rc<dyn Any>) -> Self
pub fn payload_rc(self, payload: Rc<dyn Any>) -> Self
Attach an already-Rc-wrapped payload (use when several magnets
share one payload object).
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for Magnet
impl !Send for Magnet
impl !Sync for Magnet
impl !UnwindSafe for Magnet
impl Freeze for Magnet
impl Unpin for Magnet
impl UnsafeUnpin for Magnet
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