pub struct SceneItemA11yContext {
pub view_transform: Transform2D,
pub screen_bounds: Rect,
pub item_id: ItemId,
}Expand description
Context handed to SceneItem::accessibility.
Carries the item’s screen-projected bounds (so items wanting to
emit AT-relative coordinates can read them) and its ItemId so
implementations can derive synthetic AT NodeIds for sub-elements.
Fields§
§view_transform: Transform2DView transform (pan/zoom/rotation) at AT-build time.
screen_bounds: RectItem’s bounds projected into screen space.
item_id: ItemIdThe id under which this item is being emitted.
Auto Trait Implementations§
impl Freeze for SceneItemA11yContext
impl RefUnwindSafe for SceneItemA11yContext
impl Send for SceneItemA11yContext
impl Sync for SceneItemA11yContext
impl Unpin for SceneItemA11yContext
impl UnsafeUnpin for SceneItemA11yContext
impl UnwindSafe for SceneItemA11yContext
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