pub struct MenuList { /* private fields */ }Expand description
A themed vertical dropdown menu panel with keyboard navigation and type-ahead.
See the module documentation for the full feature description.
Implementations§
Source§impl MenuList
impl MenuList
Sourcepub fn new() -> Self
pub fn new() -> Self
Create an empty menu list with no items, no height cap, and the default 500 ms type-ahead reset window.
Sourcepub fn type_ahead_timeout(self, d: Duration) -> Self
pub fn type_ahead_timeout(self, d: Duration) -> Self
Override the type-ahead buffer reset window. Defaults to 500ms
to match Windows’ menubar convention. Tests use
Duration::ZERO to force every keypress to start a fresh
search.
Sourcepub fn attached_side(self, side: AttachedSide) -> Self
pub fn attached_side(self, side: AttachedSide) -> Self
Suppress drop-shadow drawing on the side that visually merges
with the menu’s trigger. See crate::shadow::AttachedSide
for the available edges.
Sourcepub fn item(self, widget: impl Widget + 'static) -> Self
pub fn item(self, widget: impl Widget + 'static) -> Self
Add a menu item (typically a MenuItem).
Sourcepub fn item_when(
self,
widget: impl Widget + 'static,
visible: impl Into<Prop<bool>>,
) -> Self
pub fn item_when( self, widget: impl Widget + 'static, visible: impl Into<Prop<bool>>, ) -> Self
Add a menu item that is shown only while visible is true. When the
gate is false the row collapses to zero height (no gap) and keyboard
navigation skips it — arrows, Home/End, Enter, type-ahead, and
mnemonic activation all ignore it. Used e.g. by a Toolbar’s overflow
menu, where each row is present only while its inline twin is collapsed.
Because a hidden row never claims its mnemonic letter, two gated rows that are mutually exclusive may share one — the letter resolves to whichever is visible when it is pressed.
Sourcepub fn item_boxed_when(
self,
widget: Box<dyn Widget>,
visible: impl Into<Prop<bool>>,
) -> Self
pub fn item_boxed_when( self, widget: Box<dyn Widget>, visible: impl Into<Prop<bool>>, ) -> Self
item_when for an already-boxed widget — used when
the row type is decided at runtime (e.g. a menu row that is either a
MenuItem or an embedded control).
Sourcepub fn header(self, widget: impl Widget + 'static) -> Self
pub fn header(self, widget: impl Widget + 'static) -> Self
Add a non-interactive section caption (typically a crate::GroupHeader).
Skipped by Arrow/Home/End navigation and type-ahead, exactly like
separator. The caller passes any impl Widget, but it
must expose its own accessible name/role via accessibility() (as
GroupHeader does) or it is silently pruned from the AT tree as a
content-free container.
Sourcepub fn max_visible_items(self, n: usize) -> Self
pub fn max_visible_items(self, n: usize) -> Self
Cap the panel height to roughly n * item_height and make the
content scrollable when that height is exceeded. Clamped to at
least 1. Useful for long menus (e.g. a “Recent files” list) —
without this, a very long menu grows to exceed the window.
Note: items are still materialized eagerly; this is a viewport cap, not virtualization. See the module-level note.
Trait Implementations§
Source§impl Widget for MenuList
impl Widget for MenuList
Source§fn build(&mut self, ctx: &mut BuildContext<'_>) -> Vec<WidgetId>
fn build(&mut self, ctx: &mut BuildContext<'_>) -> Vec<WidgetId>
&mut self — store child IDs, signal handles, any state needed later.
Returns the list of root child IDs (empty for leaf widgets).Source§fn layout_response(
&self,
proposal: SizeProposal,
ctx: &LayoutContext<'_>,
) -> LayoutResponse
fn layout_response( &self, proposal: SizeProposal, ctx: &LayoutContext<'_>, ) -> LayoutResponse
LayoutResponse]). Read moreSource§fn place_children(
&self,
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children: &mut [WidgetPlacement],
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)
fn place_children( &self, bounds: Rect, _proposal: SizeProposal, children: &mut [WidgetPlacement], _ctx: &LayoutContext<'_>, )
Source§fn accessibility(&self, builder: &mut AccessNodeBuilder)
fn accessibility(&self, builder: &mut AccessNodeBuilder)
§fn type_name(&self) -> &'static str
fn type_name(&self) -> &'static str
"teksilo_widgets::button::Button"). The default implementation
resolves at the impl site via std::any::type_name::<Self>(),
so calls through &dyn Widget correctly dispatch to the
monomorphized fn for the concrete type — getting the
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fn cacheable_layout(&self) -> bool
layout_response may be
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fn paint(&self, _bounds: Rect, _canvas: &mut Canvas, _ctx: &PaintContext<'_>)
§fn wants_after_paint(&self) -> bool
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fn after_paint(&self, _view: &WidgetTreeView<'_>, _ctx: &PaintContext<'_>)
TitleBar aggregates its drag region and control-button
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fn post_paint( &self, _bounds: Rect, _canvas: &mut Canvas, _ctx: &PaintContext<'_>, )
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§fn accessible_title_hint(&self) -> Option<String>
fn accessible_title_hint(&self) -> Option<String>
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fn initial_focus_hint(&self) -> Option<WidgetId>
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fn accessibility_children(&self) -> Option<Vec<WidgetId>>
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fn as_any(&self) -> Option<&(dyn Any + 'static)>
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fn focus_reveal_rect(&self, _bounds: Rect) -> Option<Rect>
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fn preserves_children_on_rebuild(&self) -> bool
rebuild_single_widget treats this widget’s existing children
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fn tooltip_has_content(&self) -> bool
§fn declare_shortcuts(&self) -> Vec<Shortcut>
fn declare_shortcuts(&self) -> Vec<Shortcut>
build()) and at certain lazy
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not-yet-mounted Pending slots), so settings UIs and the
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WidgetWithHandlers wrapper.
Called during arena insertion to transfer handlers to the WidgetNode.
Default: returns None (no attached handlers).Auto Trait Implementations§
impl !RefUnwindSafe for MenuList
impl !Send for MenuList
impl !Sync for MenuList
impl !UnwindSafe for MenuList
impl Freeze for MenuList
impl Unpin for MenuList
impl UnsafeUnpin for MenuList
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fn on_tap( self, f: impl FnMut(&TapEvent, &mut EventContext<'_>) + 'static, ) -> WidgetWithHandlers<Self>
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